Cheval Picador

Changes:

Spawns in two styles, vinyl top and hard painted top. It also has a bed cover extra.

Has replica Center-Line wheels.

Also made the taillights on the rear bumper reverse lights. Because not putting reverse lights on a car is lazy.

Extra Credits:

Bed cover made by JoeVK, taken from his Rusty Shop Truck.

Update V1.1 Changelog:

-reconfigured extras spawning, there is no longer two indentical bed covers on the model.
-refined the handling, the model has been repositoned so it's a bit less tail happy.

Update v1.2 Changelog:

-added IV style panel lines, thanks to G.C.T.
-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V1.3 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-added FLA audio lines.
-removed custom tire texture.
-fixed a bug that would cause the badges to not darken when the car is burnt.

Update V1.3.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.


Data Lines:

vehicles.ide

picador,	picador,	car,		PICADOR,		SABRE,		VEH@LOW,	NULL,	20,	999,		0.2312,	0.2312,		0.5	4,	1.0	,1,	noboot+ext_sunroof+ext_strong

handling.dat

PICADOR        1600.0  1.00  88	0.0 0.09 -0.22 		0.0  4  0.225 1.0 163.0	0.21 0.666 0.40 32.0		1.28 1.08 15.3 0.15 0.4842		1.9  1.0  1.0  0.14 -0.17 0.0  0.53		1.0 0.6 1.1 1.5 	0.0  20000 		440000		0				0

carcols.dat  (put this in the Car3 section)

picador,       6,0,4, 0,0,0, 38,0,85, 0,0,102, 3,0,12, 11,0,12, 13,0,12, 16,0,90, 24,0,12, 21,0,12, 23,0,2, 31,0,27, 32,0,34, 34,0,34, 49,0,41, 52,0,59, 62,0,69, 76,0,76, 82,0,76, 87,0,76, 92,0,90, 95,0,2, 106,0,2,

VehOff.csv lines  (add these if you added the vehicle) (replace if you have the old version, the model has been re-positioned)

VEHICLE picador FIELD BOOT_OPEN POS 0.034270 -1.494074 0.388919 ANGLES 0.378109 0.003788 3.131800 FOV 55.000000
VEHICLE picador FIELD BONNET_FWD POS 0.012390 0.716907 0.710938 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE picador FIELD BONNET_BWD POS -0.003906 -1.285095 0.745599 ANGLES -0.000080 0.000000 3.141517 FOV 55.000000
VEHICLE picador FIELD CINEY_WHEEL POS -1.034874 0.311145 -0.053363 ANGLES -0.057802 0.000705 -0.011437 FOV 55.000000
VEHICLE picador FIELD CINEY_UNDER POS 0.005268 0.576294 -0.302246 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE picador FIELD CINEY_MISC_1 POS 1.258120 -5.304011 0.711784 ANGLES -0.063883 -0.161403 0.086490 FOV 45.000000
VEHICLE picador FIELD CINEY_MISC_2 POS -0.889332 -0.554077 0.703003 ANGLES -0.190261 0.058545 -0.375375 FOV 55.000000
VEHICLE picador FIELD JACKED POS 0.072737 0.360352 0.301392 ANGLES 0.216848 0.000000 2.146588 FOV 55.000000
VEHICLE picador FIELD BUSTED POS -0.523090 0.525513 0.559692 ANGLES -0.026643 -0.000000 2.675407 FOV 55.000000
VEHICLE picador FIELD CARPHONE POS -0.399017 0.911743 0.580933 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE picador FIELD BONNET_L POS -0.499326 0.097253 0.661088 ANGLES -0.000601 -0.020905 1.570323 FOV 55.000000
VEHICLE picador FIELD BONNET_R POS 0.497434 0.097261 0.660722 ANGLES -0.000795 0.020905 -1.570872 FOV 55.000000
VEHICLE picador FIELD CINEY_WHEEL_2 POS 1.080882 -1.683340 0.031381 ANGLES -0.031915 0.235662 0.132226 FOV 55.000000
VEHICLE picador FIELD CINEY_BACK POS -0.968041 0.336222 0.705803 ANGLES -0.255195 0.074213 -3.036592 FOV 55.000000
VEHICLE picador FIELD BUMPER POS -0.000881 2.197333 -0.144763 ANGLES 0.020055 0.000394 -0.001104 FOV 55.000000
VEHICLE picador FIELD AIM_FR POS 0.000000 -0.664063 1.105957 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE picador FIELD CINEY_FAR_1 POS -2.265153 -4.188487 0.364583 ANGLES -0.104783 -0.219522 -0.384532 FOV 55.000000
VEHICLE picador FIELD CINEY_FAR_2 POS 1.434120 -4.756160 1.116207 ANGLES -0.182487 0.215939 0.149532 FOV 55.000000
VEHICLE picador FIELD CINEY_FAR_3 POS 1.626480 2.901662 -0.002479 ANGLES 0.070343 -0.177424 2.389693 FOV 74.300003
VEHICLE picador FIELD CINEY_FAR_4 POS -1.372078 3.807603 1.176931 ANGLES -0.321945 0.130245 -2.862928 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[picador]
structType = 0
field_1 = 41367
flags = 0xAA628 
floatAsInt_A = -22.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_REVS_OFF
field_26 = 660.0
field_2A = 450.0
floatAsInt_2E = -2.63
floatAsInt_32 = -0.32
field_36 = 4000.0
field_3A = 1500.0
floatAsInt_3E = -4.32
floatAsInt_42 = -0.53
field_46 = 278.0
field_4A = 100.0
floatAsInt_4E = -3.26
floatAsInt_52 = 2.74
field_56 = 180.0
field_5A = 140.0
floatAsInt_5E = 5.0
floatAsInt_62 = 6.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -6.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.125
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_3_MUSCLE_CAR_3_START_DIST
hornSound = VIGARO_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_PICK_UP
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 250
floatAsInt_11E = 0.0
floatAsInt_122 = 0.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 5
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 0